Oct 23, 2012

Open Position (a Kalamazoo 2880 film festival entry)



This is the 4th 48 hour film festival video that I've been involved with. Actually make that 5th. This one went k considering the resources we had to work with. We pulled bio pic and some other crap that was quickly ignored.

Anyways:

Premise: biopic is stupid and I had way too many people involved for this to be anything like Titus was last year. I leaned on some of my cartoon tricks of just throwing awkwardness at the screen. Interview and the quickest way to fail without requiring much in terms of acting, props or planning.

It wasn't a biopic although for a brief moment I thought we were going to follow around the interviewer documentary style.

Video: the goal was to just have 3 cameras running at all times. The goal was not met as one immediately failed and the other two had battery issues. I wasn't able to pay attention to everything so the focus is all over the place.

Audio: I borrowed a nice boom mic from the public access station but as you can probably hear I didn't use it. On camera audio was all I had time or effort for as usual.

Script/Acting: we wrote some questions for the interviewer and I shouted stuff at the interviewees. Everyone sat in a room and figured most of it out while I played with the set. I think the prep or at least the comfortability shows, which is great because we had a lot of new people and the returning "favorites" were tired/unmotivated/pressed for time.

Editing: for the first time in these things I thought I was doing better than I was. Had a watchable first cut at 11 minutes before 10pm on Saturday (8minute final due at 6pm Sunday). After calling it an early night and having a couple hours wasted Sunday I was pushing it for time. I wanted to do a color correction and sound fix but I realized that I had accidentally deleted 3 minutes in the middle and that Final Cut Pro decided it was done working for me on this project. A last minute search and rescue of footage and slicing for time constraints made this come out a lot rougher than I was hoping for. Thankfully I found a fun public domain track to edit for transitions.

Overall: it is more of the same from mr, I keep having the dream of stepping my game up and making something that is interesting to watch on a visual/audio level. Something that can live on its own without having me force it on people. But considering I had about half the time and effort to give to this as normal there is an efficiency savings that I should be proud of.

Longer slightly prettier to see and hear cut coming soon.