Dec 5, 2010

The SEGA DREAMCAST was ahead of its time

This post is very nerdy. Not in a Big Bang Theory "Aspergers are so cute" kind of way. But a "who the f cares about some stupid videogame system Charlie? It's posts like this that remind me why you are 27 years old and still living in your mother's basement. Another unrelated perception is that you seem to prowl for women at church events which makes me uncomfortable. I'm going to ignore you from now on and focus my attention on escapist entertainment like awful sitcoms where nerds ignore basic human functions for seasons at a time just to keep the forced star wars and physics jokes coming."-kind of way. Feel free to not read, this blog post will not be on the test.

Many believe that theSega Dreamcast was the final hardware failure from Sega before they came to their senses and became a software publisher for all game platforms. I think that is more accurate to say that the video game industry failed Sega and now they get this mutated half-beast joke of a video game publisher as a resort. Almost anything you enjoy about modern video game consoles and software was pioneered by Sega and mostly ignored by you. Since only 1 person is going to read beyond the title of this blog post I will get onto my reasons why
we as a human race failed the good people at Sega and are doomed to see everything we once loved be destroyed, Sega produced or otherwise.

1. We were too attached to the Electronic Arts of 1999.
I am completely with you that in 1999 Electronic Arts ran this industry on the strength of Madden alone. And the fact that they decided not to make their games for the Dreamcast was probably the killing strike towards
the system in terms of mainstream audiences. I am not a sports guy, but the SPORTS! 2K series was produced to fill the void and it did so fantastically. Most sports people rated them at least comparably to EA's stuff and many said they were a hell of a lot better. I'm sure telling a sports person to change games is like trying to get a junkie to service some other part of the body for drug money, but the switch was worth it. Especially worth it in the first year of the Dreamcast where the other options were on PS1/N64 and looked like ColecoVision by comparison.

If you are still reading, Mom, please take a moment to find your Playstation 1 and play a game... any game in it. How's that 320x240 resolution look? Unwatchable. Now come to my room and play the Dreamcast for a moment. Still looks pretty good right? Bringing me to my next point.

2. We had learned to love the terrible graphics on PS1/N64 games
I don't know if we were still thrilled to be playing 3D games, but the frame rate, resolution and blurriness of 99% of PS1/N64 games was inexcusable. If I were a game designer I would think that if I couldn't do something on a specific piece of hardware I wouldn't try... but that is sadly not the case. So when the Dreamcast came out and had the same types of games, only this time pretty to look at with decent frame rates, Joe America would say that he already had a pixelly version of that game and dismiss the system entirely.

I will concede that a lot of Dreamcast games were merely uprezed ports of PS1 games, but they were always the absolute best versions. Today every game that sells more than a dozen units has an ULTIMATE COLLECTORS EDITION. Well I consider every Dreamcast game to be the ONLY PLAYABLE VERSION, because it is actually a better version of the game most of my friends were playing.

3. Playstation 2 might come out sometime in the near future
I watch TV, and if you were to turn it on from the years of 1998 to pre9/11 the news would probably be talking about how awesome the PS2 is going to be/is. On top of that you had the DVD factor which I didn't even think would be as much of a thing as it was. But its annoying how every single conversation about the Dreamcast had to begin and end with PS2.

"Well it won't be out for a year or one store shelves for 2 years but the PS2 is going to totally blow the Dreamcast out of the water. Anyway I heard Crazy Taxi was pretty fun. PS2 is definitely going to be the thing that gets me a girlfriend, good grades and a free ride through life. Alright man see you on the bus, how many people have called you gay today? Only 7? That's an improvement."
-Paraphrasing every conversation my friends and I would have in high school

4. No one cares about arcade games
Ok here is one where Sega legitimately was on the wrong. They are an arcade company, so they have a lot of product that is based on people putting quarters in a machine. About this time arcades became irrelevant and the software for them didn't sell the Dreamcast like it sold the Genesis and that dozen Saturn systems that sold from the Grand Rapids KB Toys. Crazy Taxi is awesome but it was a tough value proposition of that game being 15 minutes of fun at a time compared with the 70 hours of depressing Final Fantasy for the same price.

That being said, if Sega gets their head out of their butt, they could use the casual game trend to make every dollar but making their arcade stuff easily available on iPhones and the like.

5. The Internet was a mythical beast in 1999
In 1999 no one knew what the Internet was. AOL was a legitimate thing to pay 21.99 a month for dial up access and people would sign multiple year commitments to an ISP for a cheap computer... actually that trend has just moved on to cellphones. The Sega Dreamcast could browse the Internet and a year in, play games over the included 56K modem. Yes 56K sucks but it was playable, Sega actually had decent networking in the games I tried and I didn't encounter too much lag despite using WebTV for dialup access. By the time online play/SegaNet kicked off the PS2 was out and the Dreamcast pretty much admitted defeat, but it is rarely acknowledged as the thing that really kicked off the whole console online gaming thing.

But back in 1999 I assume the general public were mainly using the Internet to keep their GeoCities updated while looking for nude codes for Tomb Raider (another game that looked much better on Dreamcast [although the ones that came out for it were terrible]).

So those are the 5 reasons I believe that we as a people failed the Dreamcast. I think in a couple years from now this will be clearly stated as humanity's greatest mistake. The destruction of the environment and various genocides that have taken place over the years will pale into comparison to the fact that we did not throw enough money at a mismanaged company's video game device.

Our grandchildren will be paying the cost of our video game purchasing transgressions.

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